Level Design
(การออกแบบด่านเกม)
Definition
Level Design (การออกแบบด่านเกม) Hard Skill
Level Design is the process of creating engaging and balanced game environments, including layouts, challenges, and interactive elements that enhance player experience.
Expertise Level
Level 1
Basic
1. Understands basic principles of level layout and flow.
2. Can create simple and linear levels.
3. Familiar with common game design tools and terminology.
Level 2
Intermediate
1. Designs levels with varied challenges and pacing to maintain player engagement.
2. Incorporates interactive elements and gameplay mechanics effectively.
3. Can iterate and balance levels based on playtesting feedback.
Level 3
Advanced
1. Creates complex, non-linear levels that support multiple play styles.
2. Integrates narrative and aesthetic elements seamlessly with gameplay.
3. Leads level design process, collaborating with cross-disciplinary teams to innovate and optimize player experience.
Ministry of Higher Education
Science, Research and Innovation
Call Center 1313
328 Si Ayutthaya Rd., Thung Phaya Thai, Ratchathewi, Bangkok 10400 Tel. 02-610-5200 Fax. 02-354-5524.
Copyright © 2025 Skill Mapping.
This website is an official government agency site under the Office of the Permanent Secretary, Ministry of Higher Education, Science, Research and Innovation. It is established with the aim of improving the quality of management in the Office of the Permanent Secretary to meet public sector management standards, and is not intended for profit. If you find any information on this website that infringes intellectual property rights, please notify us so we can resolve the issue as soon as possible.