Texture Mapping

(การแมปพื้นผิว)

Definition

Texture Mapping (การแมปพื้นผิว) Hard Skill

Texture Mapping is the process of applying a 2D image or pattern onto the surface of a 3D model to enhance its appearance with details such as color, patterns, or surface texture.

Expertise Level

skill-level-0

Level 1

Basic

1. Understands the concept of texture mapping and its purpose.

2. Can apply simple 2D textures to basic 3D shapes.

3. Familiar with common texture formats and file types.

skill-level-1

Level 2

Intermediate

1. Can UV unwrap 3D models to create proper texture coordinates.

2. Able to edit and adjust textures to fit complex surfaces accurately.

3. Uses texture mapping to add realistic details and surface effects.

skill-level-2

Level 3

Advanced

1. Designs and creates custom textures using advanced tools and techniques.

2. Integrates multiple texture maps (e.g., normal, specular, displacement) for realistic rendering.

3. Optimizes texture usage for performance without sacrificing visual quality.

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